Guests Dane Davis & Steph Flack talk about their work as sound supervisors on The Matrix Resurrections. They discuss the challenge of coming up with new sounds that fit into the existing world of the franchise, techniques to make tricky dialog work on screen and the differences in their workflows…
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A step by step explanation of how something was done
In this episode we are joined by Bernard GariĆ©py Strobl (re-recording Mixer) David McCallum (supervising sound editor) & Steve Fanagan (sound designer/supervising sound editor) of the new sci-fi film “Swan Song”. They tell us about how they came together as a team when none had ever met before this film.…
Leave a CommentWe are joined by co-supervising Sound Editors Jill Purdy and Nathan Robitaille from the new Guillermo del Toro film, Nightmare Alley. They tell us about having to set the “tone” for both halves of the film, one half is open, mechanical and gritty, while the other half is sleek and…
Leave a CommentIn this episode hosts Mark Kilborn & Timothy Muirhead talk with Playground Games’ Audio Lead Fraser Strachan, about the amazing work he and his team did on the sound design of Forza Horizon 5. Fraser discusses in deep detail the process of recording hundreds of cars and their implementation in…
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