The audio post teams from both The Penguin and Season 2 of The Last Of Us, sit down together to hash out the work they did on their respective series. Workflows are discussed and compared, favourite sound moments are shared and many other challenges, that must be overcome in these…
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This episode has been a long time coming. I have been trying to figure out how to tackle a discussion about A.I. and itβs influence on how sound editors will all be able to do our work in the future. So when the MPSE put out a press release about…
Leave a CommentRecorded in the legendary Formosa Trident Studios, this talk features someone from the sound team from every James Bond film released since 1973?!!!! Michael Fentum ( Sound Editor on No Time To Die), Karen Baker Landers (Supervising Sound Editor on Skyfall & Spectre), Mike Prestwood Smith (Re-recording Mixer on Casino…
Leave a CommentI was able to get 4 busy dialog editors all in a room together, to discuss the highs and lows of working on dialog for films, series and games. They talk about the tools they use, the road blocks they regularly encounter and the ways they use problem solving and…
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