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Category: game audio

105 – Watson Wu

René and Timothy sit down with Watson Wu to talk about his epic field recording sessions for the game Ring of Elysium. Watson recorded car drops, multiple types of vehicles and lots and lots of guns to create an incredible sound library. Watson’s YouTube Page Watson’s IMDB Watson’s Blog Post…

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042-sound particles

There’s a new tool in town. Sound particles is a very promising and very unique piece of sound design software. I did a screen cap of a thorough walkthrough, then re-packaged that audio for the podcast. enjoy! sound-particles.com –update– Nuno has posted a few more demos. check them out here!

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037 – Matthew Marteinsson

In this episode René talks with Matthew Marteinsson about workflows for interactive media and some of our favorite non-DAW tools that we use in our work. Matt works at the audio department for Klei Entertainment, runs the excellent Beards, Cats and Indie Game Audio podcast, and can be found on…

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