Guests Dane Davis & Steph Flack talk about their work as sound supervisors on The Matrix Resurrections. They discuss the challenge of coming up with new sounds that fit into the existing world of the franchise, techniques to make tricky dialog work on screen and the differences in their workflows…
Leave a CommentCategory: Foley
The art of performing sounds in sync
Sound Designers Gene Park (Bruised), Olivia Zhang (One Night In Miami), Aaron Glascock (Creed II) and Foley Artist Jay Peck (Bruised) all sit down for a roundtable talk about their experiences designing sound for boxing and MMA films. We talk about hero moments, knockout punches, making crowds roar and the…
Leave a CommentGuest host Mark Kilborn sits down with Loic Couthier & Toivo Kallio, to talk about their sound work on the new PS5 game, Returnal. The Game is a sci-fi third person shooter, based on time loops happening within a shape shifting planet. The game really takes advantage of the new…
Leave a CommentIn this episode we talk with Paul and Jessie about Trolls World Tour. The film is about how music can either drive us apart or bring us closer together, resulting in the sound design playing a major role in making the story work. We discuss how to make sound effects…
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