This episode is a re-podcast of a live panel from last year’s Sonic Days Conference, in Denmark. The panelists explore the creative process behind game audio development, diving into strategies for fostering innovation, overcoming creative blocks, and enhancing collaboration in the industry.The panel is made up of:Richard Lapington, Audio Director,…
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discussions about field recording
How is it possible that it took until the 322nd episode of Tonebenders for a discussion about the sound design of the Star Trek franchise?! This episode, featuring two guests that have collectively worked on over a 150 episodes within the Star Trek universe, will finally give us a chance…
Leave a CommentThe audio post teams from both The Penguin and Season 2 of The Last Of Us, sit down together to hash out the work they did on their respective series. Workflows are discussed and compared, favourite sound moments are shared and many other challenges, that must be overcome in these…
Leave a CommentTonebenders’ host, Tim Muirhead, tells the tales of some of his favourite field recording (mis)adventures and invites all the podcasts’ listeners to send in their own stories of capturing interesting sounds out in the wild. Full details on how to submit your own recordings here. Tim shares stories of recording…
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