This episode is a re-podcast of a live panel from last year’s Sonic Days Conference, in Denmark. The panelists explore the creative process behind game audio development, diving into strategies for fostering innovation, overcoming creative blocks, and enhancing collaboration in the industry.The panel is made up of:Richard Lapington, Audio Director,…
Leave a CommentCategory: Design Techniques
techniques for creating interesting sounds
Fresh off of receiving 2 Emmy nominations, for Sound Mixing and Sound Editing, the audio team from The Bear sits down to talk about their work on the latest season of the acclaimed series. Re-Recording Mixer & Supervising Sound Editor Steve “Major” Giammaria, Dialog Editor Evan Benjamin and Production Sound…
Leave a CommentHouse Of The Dragon is one of the biggest shows on TV and the sound of the show is one of the big reasons for that success. Al Sirkett (Re-Recording Mixer/Supervising Sound Editor), Barnaby Smyth (Foley Artist /Foley Supervisor), Ruth Knight (Sound Editor) and Doug Cooper (Re-Recording Mixer) joined me…
Leave a CommentHospitals are really hard to create sound design for. The walla and general soundscape of a hospital is very different than any other location, because they are dense but not necessarily loud. Plus there are lots of medical machines that need to be accounted for. In the new HBO emergency…
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