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Category: Case Study

A step by step explanation of how something was done

225 – Mission Impossible Dead Reckoning Pt 1 With James Mather

James Mather joins in to talk about the amazing work he and his team did on Mission Impossible Dead Reckoning Pt 1. He discusses, with depth, the sound design of the car chase scene in Rome, the sonic representation of “The Entity”, the train sequence in the final act and…

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