We dig into the sound of the immersive VR game Moss: Book II. Kristen Quinn (Audio Director), Stephen Hodde (Voice Director, Engineer) and Sun Kim (Senior Sound Designer) tell us about how the games soundscape came together. They discuss telling stories with sound in virtual reality, a clever approach to…
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A step by step explanation of how something was done
We are joined by Supervising Sound Editor Nicholas Renbeck, ADR Supervisor Angela Organ and Re-Recording Mixer Andy Kris from the HBO series Succession. They tell us about their work on the final season of the series, with a special focus on how the series handles dialog. We also dig deep…
Leave a CommentJames Mather joins in to talk about the amazing work he and his team did on Mission Impossible Dead Reckoning Pt 1. He discusses, with depth, the sound design of the car chase scene in Rome, the sonic representation of “The Entity”, the train sequence in the final act and…
Leave a CommentCo-Supervising Sound Editors John Marquis and Nancy Nugent Title, join us for a talk about their sound work on The Flash. We discuss the various ways they tackled electricity sounds in the film, dealing with dialog recorded on an LED volume stage, and lots more. LINKS: John Marquis on IMDB…
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