We dig into the sound of the immersive VR game Moss: Book II. Kristen Quinn (Audio Director), Stephen Hodde (Voice Director, Engineer) and Sun Kim (Senior Sound Designer) tell us about how the games soundscape came together. They discuss telling stories with sound in virtual reality, a clever approach to spatialization, and why one of their team members is a magical unicorn?!
![](https://tonebenderspodcast.com/wp-content/uploads/2023/08/MossBook2_1.jpeg)